AI Insights · Timothy · October 2024
Top 5 Low Poly Games on iOS in Kuwait - Q3 2024
Discover the performance trends of the top 5 low poly games on the iOS platform in Kuwait during Q3 2024, including insights on downloads, revenue, and active users.
Throughout Q3 2024, the low poly game category on iOS in Kuwait saw some intriguing performance trends. The data, sourced from Sensor Tower, highlights the dynamics of weekly downloads, revenue, and active users for the top 5 games in this category.
Roblox from Roblox Corporation showed a consistent increase in weekly revenue, peaking at approximately $83.5K in mid-September. Its weekly downloads witnessed a decline towards the end of the quarter, starting from 4.2K in late July to just under 2K by the end of September. Weekly active users initially rose to over 77K in early August, before gradually decreasing to around 66K by the end of the quarter.
WaterPark Boys by Supercent, Inc. experienced modest revenue spikes, with peaks reaching up to $15 in early September. Weekly downloads saw a significant drop from 869 in early July to just 19 by the end of September. Active users increased to a peak of 2.3K in early September, but then decreased to approximately 1.6K by the end of the quarter.
I, The One - Fighting Games, developed by Azur Interactive Games Limited, demonstrated stable revenue patterns, with a peak of $172 in late July. Downloads fluctuated, reaching a high of 629 in late August before declining to 130 by the end of September. Active users peaked at 3K in early September, ending the quarter at around 2.3K.
Eatventure from Lessmore UG recorded a notable revenue peak of $479 in late July. Downloads varied throughout the quarter, starting at 214 in early July and decreasing to 115 by the end of September. Active users saw a peak of 2.5K in early August, concluding the quarter with approximately 2K.
Finally, Soccer Kick by Voodoo saw minimal revenue activity, with occasional small spikes. Downloads increased to a peak of 376 in early August before declining to 80 by the end of September. Active users grew steadily to 755 in early August, but decreased to 290 by the quarter's end.
For more detailed insights and data, visit Sensor Tower.